Fiddyfiddy — Organizer Guide
How to set up, run, and close a raffle on Fiddyfiddy.
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1. Log in
Go to your Fiddyfiddy site and navigate to /login. Enter
the email and password you registered with. You’ll land on your
Dashboard — this is home base for all your raffles.
2. Create a raffle
From the Dashboard, click Create New Raffle.
Fill in the basics
| Field |
What to enter |
| Raffle Name |
Something recognizable — “Spring Game Day 50/50”, “Booster Club
Raffle” |
| Raffle Date |
The date of the event or drawing |
| Beneficiary Name |
Who the money goes to — “Tigers Baseball”, “PTA Fund” |
| Beneficiary Type |
Team, Charity, School, Church, etc. |
| Beneficiary Venmo |
The Venmo handle where the beneficiary’s share will be
collected |
| Ticket Price |
$10–$30 recommended. The system auto-calculates max tickets to keep
the jackpot under $600 |
| Ticket Prefix |
Auto-generated from the raffle name + date. You can edit it |
Choose a draw trigger
- Manual — You decide when to draw. Best for live
events.
- Scheduled time — Set a date/time and draw
then.
- Ticket count — Automatically triggers when X
tickets are sold.
Pick your payout scenario
- Jackpot is 50% of ticket sales (default) —
Straightforward. Half the pot goes to the winner.
- Jackpot is 50% of ticket sales - fees — Layer fees
come off the top first, then the winner gets half of what’s left.
Add routing layers (optional)
The Platform layer is already set and locked — you don’t need to
touch it. If you have sponsors or partners who should receive a cut of
ticket sales, click + Add Layer and fill in:
- Name — “Gold Sponsor”, “Booster Club”, etc.
- Prime — Pick from the dropdown. Lower primes =
bigger cut. p7 gets ~14%, p13 gets ~8%.
- Venmo — The Venmo handle where that layer’s ticket
payments are sent.
You can add up to 5 additional layers.
Optional settings
- Logo URL — Paste a direct image link. Shows on the
raffle page and flyer. To get a direct image link from Imgur:
- Go to imgur.com and click
New post
- Upload your image (team logo, event graphic, etc.)
- Once uploaded, right-click the image and select Copy image
address
- The URL should end in
.png or .jpg — paste
that into the Logo URL field
- If it doesn’t end in an image extension, add
.png to
the end of the Imgur URL
- Theme Color — Pick a color that matches the
team/cause.
- Visibility — Uncheck “Show in public lobby” if you
only want to share the raffle via direct link.
Click Create Raffle. You’ll land on the Edit
page.
3. Review and activate
The Edit page shows everything about your raffle. Review the details,
then:
- Save Appearance if you changed logo/color
- Save Layers if you added sponsor layers
- Click Activate Raffle
Once activated, the raffle is live and accepting tickets.
4. Share the raffle
After activation, the Edit page shows:
- QR Code — Print it, put it on tables, project it on
a screen
- Player Link — Copy and share via text, email, or
social media
- Flyer — Go to the Flyer page for a printable
version with the QR code
- Text / Email — Use the built-in share buttons to
send the link directly
Get the word out
The more people see it, the bigger the pot. Share the raffle link
everywhere:
- Text messages — Send to your contacts, parent
groups, team group chats
- Facebook — Post the link on your page, in community
groups, and event pages
- Instagram — Add the link to your story or bio
- Nextdoor — Great for local fundraisers
- Email — Send to your mailing list, booster club
members, or school newsletter
- At the event — Display the QR code on screens,
print the flyer, hand it out at the door
Players scan the QR code or click the link, fill out their info, and
pay via Venmo.
5. During the raffle
Monitor from the Dashboard
Your Dashboard shows each raffle with tickets sold and current
status.
Verify tickets (if needed)
Go to Edit > Verify Tickets to see pending
tickets. By default, tickets are auto-verified — you only need to check
the winner’s payment at draw time.
6. Run the drawing
When you’re ready to draw:
- Go to Edit > Go to Drawing
- Click Draw — the system randomly selects a
ticket
- Verify the winner’s payment — confirm they actually
paid via Venmo
- If payment checks out: Confirm Winner
- If payment can’t be verified: Redraw (up to 3
redraws allowed)
The winner and all players are notified by email.
7. Pay the winner
After confirming a winner, you’ll be taken to the
Payout page.
- The jackpot amount and winner’s Venmo are displayed
- Click Pay Winner via Venmo — this opens Venmo with
the amount pre-filled
- Complete the payment in Venmo
- Come back and click Confirm Payment Sent
You have 48 hours to complete the payout.
8. View the report
After payout, a full report is available showing:
- Total revenue, jackpot, and beneficiary net
- Layer breakdown (who got what)
- Winner details
- Drawing log (including any redraws)
- Complete ticket list
You can print this from the report page.
Quick reference
| Task |
Where |
| Create a raffle |
Dashboard > Create New Raffle |
| Edit/activate |
Dashboard > click raffle > Edit |
| Share QR code |
Edit page > Share section |
| Print flyer |
Edit page > Flyer link |
| Verify tickets |
Edit page > Verify Tickets |
| Run drawing |
Edit page > Go to Drawing |
| Pay winner |
Drawing > Confirm > Payout page |
| View report |
Payout > View Report |
| Cancel a raffle |
Edit page > Cancel Raffle (Active only) |
Other
What if my raffle sells out?
Good problem to have. Just create a new raffle from the Dashboard.
Use a different ticket prefix (e.g., add “R2” to the name) so players
can tell the raffles apart. You can run multiple raffles at the same
time.
What if the drawn ticket
is unverified?
If the winner’s Venmo payment can’t be confirmed:
- Click Redraw on the drawing page
- Enter a reason (e.g., “Payment not confirmed”)
- The system draws another ticket
- You get up to 3 redraws total
- If all 3 redraws are exhausted, the system flags the raffle for
owner review
The original unverified ticket is marked as Invalid and that player
is notified.
Tips
- Price tickets at $10, $20, or $30. Higher prices
mean a bigger jackpot with fewer tickets to manage. A $20 ticket with 60
buyers is a $600 jackpot — that gets people excited.
- People love betting for cash for a good cause.
Don’t be shy with the sharing. Post it everywhere, text it to everyone,
and bring it up in conversation. The more buzz, the bigger the pot.
- Use the QR code — it’s the fastest way to get
tickets sold at a live event.
- Keep it public unless you have a reason not to.
Public raffles show up in the lobby and get more traffic.
- Don’t wait too long to draw — players lose
interest. If it’s a live event, draw before people leave.
- The $600 cap is automatic — you don’t need to worry
about it. The system won’t let you sell more tickets than the limit
allows.
Fiddyfiddy — Digital 50/50 Raffle Platform — fiddyfiddy.org
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